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Jining Mido Information Technology Co., Ltd

How to Run an Online Comic Convention: Everyone Builds Their Own Virtual World, Then Exhibits Skins Together

online comic conventionvirtual comic conanime gathering3D virtual worldcosplayself-hostedGenesis

Introduction

Most anime fans have had this experience: cosplay, figures, and models saved up over a long time, but offline conventions only happen a few times a year — you calculate travel, makeup, and tickets, squeeze in for a few hours, then it scatters, with nowhere to "put these things on display" for others normally.

Moving the convention into a 3D space is a solution many fan circles have been trying in recent years — it's accessible anytime, no need to rush to the venue or redo makeup each time; you just stay "there" long-term with a 3D avatar.

A smoother way to play is two-stage: first, in your own virtual world, make your own skin (3D avatar) and animations; then gather a group of fellow fans and teleport together to a fixed public venue to exhibit, browse, and chat with each other.

Create in your own world (private, editable anytime), exhibit in the public venue (gather, be seen) — build first, then exhibit, neither interfering with the other.

Genesis (Genesis Virtual World CRM) is a 3D virtual world foundation you can deploy on your own server or computer, perfectly suited to building this "personal creation world + fixed gathering venue" structure: each of you builds your own world and acts as its administrator, then connects each world to a public venue through federation, with identity and avatar following you.

The entire space runs in your own hands, depending on no third-party platform, and won't vanish due to some platform's changes.

To be honest: core capabilities like multi-user online and federation interconnection already run, but the experience of many people gathering in one venue is still being polished; one-click generation of humanoid skins is also still being refined — for now the steadier way is to upload GLB/GLTF models you made yourself or generated with AI modeling tools.

What we provide is a self-hosted foundation and tools, with users themselves building and running their own venues, and users responsible for their own content; we also remind you to use properly licensed likenesses, and do not recommend uploading unauthorized copyrighted character models.

To learn more or request a demo, visit the official site miduo100.com.

Plan Comparison: Private Deployment vs. Platform Leasing

Comparison DimensionPlatform Model (SaaS)Private Deployment (Genesis Virtual World CRM)
Data sovereigntyData stored on platform servers, ambiguous ownershipData on your server, fully autonomous
Cost modelMonthly/annual payment, high cumulative long-term costOne-time deployment investment, very low long-term cost
Feature customizationStandard templates, fixed and unchangeable featuresFully free customization, expand as needed
Brand independenceLimited by platform brand and toneIndependent brand image, fully self-designed
User ownershipUsers belong to the platform; you're just a tenantUsers are yours, data is yours, relationships are yours

About Genesis Virtual World CRM

Genesis Virtual World CRM is a self-hosted 3D virtual world system built on Three.js + WebGL, helping individuals and enterprises build their own 3D spaces. Direct browser access, PC and phone dual-compatible, supporting multi-user online, federation teleport, shop system, and other capabilities, with some advanced features continuously being integrated. Data runs on your own server, passing through no third-party platform — letting every world truly belong to its owner.

FAQ

What's the difference between an online and an offline comic convention?

Offline conventions require renting a venue, calculating travel and makeup, happen only a few times a year, and scatter after a few hours on site; an online convention moves the venue into a 3D space accessible anytime — no rushing to the venue, no redoing makeup each time, and you can browse and gather normally too. We suggest treating it as another destination besides offline, an outlet for those who can't make it offline, rather than a replacement for offline — the sense of achievement from hands-on makeup and the on-site atmosphere can't be given online.

I can't model; can I make my own skin and animations?

For now the steadier way is to upload GLB/GLTF models you made yourself or generated with AI modeling tools, as your avatar in the world; skeletal animation and motion retargeting capabilities are already in place, letting the avatar walk and pose. One-click generation of humanoid skins is still being refined and will open up gradually. The system supports standard 3D model formats and also provides a graphical admin backend; daily tasks like arranging spaces and setting access permissions require no coding.

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