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Jining Mido Information Technology Co., Ltd

Preserving Longing with Technology: The Warm Side of AI NPCs

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Introduction

This may be a distinctive feature of Chuangshi Virtual World CRM.

You can create an AI NPC using a virtual character—import a photo to generate a 3D character, set its personality and speaking style, and make it exist in your virtual world.

This is not a cold chatbot, but a character that truly exists in your world in a 3D form.

Conversations are driven by large language models, warm and logical.

All conversation records are stored locally on your own server, ensuring reliable privacy.

Some words were left unsaid, some goodbyes unfinished—technology cannot turn back time, but it can give memories a place to belong.

Solution Comparison: Private Deployment vs Platform Rental

Comparison DimensionPlatform Model (SaaS)Private Deployment (Chuangshi Virtual World CRM)
Data SovereigntyData stored on platform servers, ownership ambiguousData resides on your server, fully autonomous
Cost ModelMonthly/annual subscription, cumulative long-term costs are highOne-time deployment investment, extremely low long-term costs
Function CustomizationStandard templates, fixed functions cannot be modifiedFully customizable, scalable on demand
Brand IndependenceRestricted by platform brand and toneIndependent brand image, fully self-designed
User OwnershipUsers belong to the platform, you are just a tenantUsers are yours, data is yours, relationships are yours

About Chuangshi Virtual World CRM

Chuangshi Virtual World CRM is a private 3D virtual world system built on Three.js+WebGL, helping enterprises quickly build their own metaverse spaces. It supports direct browser access, is compatible with both PC and mobile devices, and offers complete functions such as multi-user online access, AI construction, federated teleportation, and store system. Enabling every enterprise to have its own digital world—this is our mission.

Frequently Asked Questions

Why choose Three.js instead of Unity for building virtual worlds?

Unity requires users to download a client, and many users drop off when they see the download requirement. Three.js runs directly in the browser—just open the link to enter the world, with zero barriers. For enterprises and brands, every step eliminated means more users. Additionally, the Web tech stack has lower development costs and faster iteration speed. Simply put: Unity is suitable for AAA games, while Three.js is suitable for virtual worlds accessible to the general public.

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