Chuangshi Virtual World CRM is a privatized 3D virtual world system based on Three.js+WebGL. Deployed on your own server, it ensures complete data sovereignty. It supports multi-player online access, AI-powered construction, and federated teleportation. With a one-time fee ranging from RMB 499 to RMB 1500, it is ideal for enterprise brand owners and entrepreneurs.
Private 3D Virtual WorldThree.jsMetaverseWebGLAI ConstructionFederated Teleportation
When building a virtual world, two paths lie before you. SaaS platform: 300–500 yuan per month, 10,800–18,000 yuan over three years, data on the platform, fixed features you can't customize, brand constrained by the platform. Self-hosted (Genesis Virtual World CRM): one-time 499–1,500 yuan, 499–1,500 yuan over three years (excluding server), full data on your server, customizable, independent brand.
cost comparisonself-hosted vs SaaSvirtual worldTCO
Genesis Virtual World CRM is a self-hosted 3D virtual world system built on Three.js + WebGL. Unlike metaverse products that only let you open a store on a third-party platform, this system runs on your own server or computer—clear data ownership, full control, no platform middleman fees, and a tech stack you control.
3D virtual worldself-hosted deploymentThree.jsmetaverse
This may be the most distinctive feature of Genesis Virtual World CRM. You can create an AI NPC using a virtual avatar—upload a photo to generate a 3D character, set its personality and speaking style, and let it exist in your virtual world. This isn't a cold chatbot; it's a character that truly exists in your world as a 3D figure…
Line B is our flagship product line: source code + deployment to your server + 3 months of after-sales support. Built for clients who have needs but lack technical expertise. You simply tell us what you want, and we handle the technical implementation. Once deployed, you open a browser and step into your own 3D virtual world. Later, you're free to customize scenes…
Line B is our flagship product line: source code + deployment to your server + 3 months of after-sales support. Built for clients who have needs but lack technical expertise. You simply tell us what you want, and we handle the technical implementation. Once deployed, you open a browser and step into your own 3D virtual world. Later, you're free to customize scenes…
After 3D modeling physical exhibits and importing them into a virtual space, audiences can explore the exhibition immersively right in their browser. Multiplayer online is supported—guides can give real-time voice tours, and visitors can interact with one another. A built-in commerce module lets artworks be browsed, inquired about, and purchased online. A single online exhibition can reach tens of thousands of viewers across dozens of cities nationwide…
Line B is our flagship product line: it includes full program source code, dedicated deployment service to your server, and 3 months of after-sales support. It is suitable for customers who have corresponding demands but do not have technical capabilities. You only need to specify what you want, and we take full charge of all technical implementation work. Once deployment is completed, you can access your exclusive 3D virtual world simply by opening a web browser. You can also freely customize scenarios for subsequent use...
B-LineDeployment ServicesOne-stop Full ServiceZero Threshold
After 3D modeling of physical exhibits is completed and imported into the virtual space, audiences can access immersive exhibition viewing directly in their web browsers. The platform supports multi-user online concurrent access: tour guides can provide real-time voice commentary, and visitors can communicate and interact with one another. Equipped with a built-in commercial module, the solution supports online browsing, consultation and purchase of artworks. A single online exhibition can cover tens of thousands of visitors across dozens of cities nationwide…
After the 3D modeling of physical exhibits is completed, the processed assets are imported into the virtual space, enabling audiences to enjoy immersive exhibition viewing directly in their web browsers. The platform supports multi-user concurrent online access: tour guides can provide real-time voice narration, and attendees can communicate and interact with each other. Equipped with a built-in commercial module, the solution supports online browsing, consultation and purchase of artworks. A single online exhibition can cover tens of cities across the country and reach tens of thousands of...